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Unreal Engine 4 or Unity: Which Is Best for You?
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Check Out: 5.6 Is Now Available and Completes the Unity 5 Cycle
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Which is the Best Cross Platform Framework for Mobile Apps and Games?
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Github for Unity: Is That Good News?
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Will Unity Give a Push to VR and Better 3D Graphics With Its Game Engine?
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Is Unity the Ultimate Engine for Developing Games on Android?
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Check Out: The Top 7 Games Made Using Unity 3D So Far!
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Why Is Unity3D The Most Highly Preferred Game Engine?
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Unity 5.6 Beta Is Now Available, Brings Vulkan Support And 60% Boost In Performance Out Of The Box

Although many game development studio giants prefer to develop games on their own game engines, there is still a huge scope for indie developers in the market. There are many large studios, like the small developers,  that seek a decent game engine. There are many popular games like Pokèmon Go, Assassin’s Creed, Hitman Sniper, etc. that have been developed using indie game engines.

When it comes to game development engines, the Unity and Unreal Engine 4(UE4) are undoubtedly the two most widely used game engines available to game developing teams today. Whether you are a coding genius or you are a novice in game development without any prior experience, both Unity and UE4 offer an easy and hassle free development. The Unity3d game development company has continuously worked hard to improve the experience of the users. It is due to their constant efforts and zeal for improvement that Unity has made a name for itself in the market.

With many world renowned games in its gallery, Unity is the undisputed king among all the indie game engines, but Unity has some serious competition from Unreal Engine 4. Both Unity and Unreal Engine 4 are loaded with features and are easy to use. Both come with their own pros and cons. One could get confused between the two. Whether it is the features, interface, programming language or graphics, it might become difficult to pick a game engine between the two. Here is a breakdown of both the game engines with a focus on their strong points to help you make the choice if you happen to face the tough situation of choosing one.

Ease of Use

Unity is much more easy to use in comparison to the Unreal Engine 4.  Unity is easier to understand and grasp as a game engine. The Unity engine is based on C# which makes game development easy.  Although the UI of UE4 was built to be as easy as Unity, it fails to match up to the level. If you try out both of the game engines, you will find that both game engines offer ease, but Unity is excellent for beginners. When you are looking for ease of use in game development, it can also come down to individual preferences. Some might find UE4 easier than Unity or vice versa. Your level of expertise and knowledge can be a dependent factor. Either way, both of the engines allow you to push the boundaries of your ideas and imagination.

Graphics and Other Features

Unreal Engine had an upper hand in graphics because it was designed to develop games for the next-gen game engine. This soon ended when Unity stepped up the game with Unity 5.  With Unity 5, Unity’s graphics now offer static batching, physically-based shading, shuriken particle system, low-level rendering access, dynamic fonts with markup, enlighten-powered real-time global illumination, render-to-texture effects and full-screen post-processing effects. The 2D game developments have sprite packer, 2D physics, alpha cutout, automatic sprite slicing and automate sprite animation. The 3D physics include Multithread stimulation, Cloth Component, Advanced Vehicle Physics, Super-Accurate Collision Detection and bake-free scaled MeshCollider support. The animation and optimization features of Unity have also become stronger. With Unity 5, there are improvements on other features like audio and scripting.

Both of the engines now offer graphics suitable for next generation games, from complex stimulation systems to dynamic lighting of advanced level. Unity and UE4 both have advanced features to ensure high-quality game development. One benefit that Unity offers is that you can build any type of game using it.

Free Tools

Unity free offers many tools that are not restricted to its pro version. Unity offers many advanced and useful tools in its free version as well.

Community

When a beginner is starting out in the game development sector, it can be very difficult. Lack of experience and expertise can add to the difficulty. Unity, having been in existence from a long time, has a very strong community. There are many tutorials and beginners can expect help at any point of time.

Unity uses C#, an extremely high-level language. This is the reason why Unity is remarkably competitive. Users of Unity can use a wide range of gaming techniques and elements. This is possible due to the programming language being C#. On the other hand, UE4 uses C++. Unity and UE4 both offer asset store for easy downloading of game assets.

Unity is a pioneer in the game engine arena introducing many things like free access. Although UE4 is easy to use like Unity, the features, and tools that Unity offers still make it the most trusted game engine in the market. Unity is faster and, with the right assets and plugins, it is the most suitable platform to develop any kind of game.

Developed in June 2005, Unity is a cross-platform engine for gaming developed by Unity Technologies. It’s used to develop video games for PCs, mobile devices, consoles, and websites. Now extended to twenty-seven platforms, Unity is and has always been, known for its ability to develop games on multiple platforms. It’s one of the most successful gaming engines in the history of game development. More recent versions of Unity came with improvements in game graphics and lighting, as well as a highly optimized rendering pipeline for both VR and AR devices. The unity team is known for delivering an outstanding and stable product on release, removing all bugs and introducing new features like the new unified OpenGL rendering background.

On March 31st, 2017, Unity 5.6 was released and, as the Unity team has announced, this will be the final installment in the Unity 5 cycle. It includes Lightmapper preview, Vulkan support, a new video player, new light modes, and much more. This is a massive improvement compared to the version that was released two years ago. Here is what  Unity 5.6 brings to the table in terms of mobile game development.

The highlights of this release at a glance:

  • Incredible lighting improvements:  The new Unity 5.6 adds the Progressive Lightmapper preview. It has the ability to provide immediate feedback when trying out different lighting scenarios. It also offers new Light Modes, which allow for both baked lighting and real-time lighting for static and dynamic objects.
  • Graphics Performance improvements:  Unity 5.6 introduces another new feature, GPU instancing. It enables a new variety of effects that can be used where numerous, similar objects are needed at a very low-performance cost. Compute shaders for Metal is another feature that allows the developer to add more details to games by tapping into the raw power of both the chipsets of Apple iOS and MacOS.
  • Support for Vulkan:  This is extremely important for reducing driver overhead and CPU workload while increasing development speed. As a result, the CPU becomes free to do any additional computation or rendering. This also saves on battery life.
  • Particle System Updated:  There is a massive update on the particle system for this version of Unity, giving the user more control and more options. It also improves the actual Particle System performance.
  • Video Player:  The old video player is replaced by a new one which enables playback of four thousand videos and allows developers to build 360° Virtual Reality experiences.
  • Improvement in the Navigational system:  Unity 5.6 offers improved AI and pathfinding tools, known as a NavMesh system. It enables a whole new set of use cases and gameplay options for character navigation.
  • New 2D tools:  Complex 2D objects can be easily created using the new 2D tools available with Unity 5.6. The new features include new varieties of gameplay and effects. This is inclusive of particle effects that are featured when interacting with 2D objects.
  • TextMesh Pro: One of the top performing tools on the Unity Asset Store, TextMesh Pro can now be natively integrated with Unity 5.6. It features advanced text rendering and dynamic visual text styling.
  • Performance reporting: Performance reporting now collects native crashes for iOS. The Profiler improvements and Physics debug visualization make it easier to find the source of performance issues.
  • New platforms:  The addition of compatibility with Facebook Gameroom, Google Daydream and Cardboard for Android means that the engine has made huge advances in compatibility. Nintendo Switch Support is another compatible platform that is available.
  • Experimental support for WebAssembly:  There is now experimental support for WebAssembly, a cross-browser technology.
  • Unity collaborates:  Unity Collaborate makes it simpler for teams to share, save and sync their Unity projects. This enables developers from around the world to contribute to the project. With Ignore Files, included in Unity Collaborate, the user can ignore files and directories in your project that aren’t needed. Another valuable aspect is the new Rollback feature which allows the user to generate a previous version of his or her project. This is extremely helpful for undoing unwanted or unintentional changes.

With Unity 5.6, everything seems to get easier. It’s a fully integrated development engine which can provide rich, out of the box functionality that allows the user to create amazing games and other 2D/3D content. Unity’s rapid and productive workflows help the developer drastically reduce time, effort and cost of making interactive content. Particularly, Unity 5.6 adds many exceptional improvements in graphics as well as the new impressive improvements for shading that include reflection probes and physical shading. All these features are securing Unity 5.6 as the future of game development.

Cross-platform programming refers to writing codes and developing software that will work on two or more platforms.  Cross-platform programming software has an added advantage. Normally, if an application has to be developed for different platforms (i.e., Windows, Linux or Macintosh), you would have to create multiple versions of the app using different source trees. While this may seem practical, it is very expensive in terms of developmental costs. So cross-platform programming software helps to create multiple versions of the same app, suitable for multiple platforms, without having to create separate code bases. The majority of game development companies in India uses the best cross platform framework for mobile while developing games.

There are a lot of  cross platform frameworks for mobile development available in the market. The popular choices include PhoneGap, Sencha Touch, Native Script, Appcelerator, and Unity. Of these, Unity looks to be the leader in cross-platform programming software, as it has the most advantages and the least disadvantages of the lot. Below, we discuss the points which make Unity 3D the best choice for Mobile Apps and games. This will be done through a comparative article.

You can choose from the following comparison of the best framework for cross platform mobile development tools according to your requirement.

1. PhoneGap

PhoneGap
PhoneGap, also known as Apache Cordova, is one of the most popular platforms available. They use JavaScript, HTML, and CSS when developing their applications.

Advantages:

As there is no dearth of programmers with experience in HTML, JavaScript, and CSS, PhoneGap makes use of their skills. This, in turn, reduces training time and increases workflow, which then helps businesses operate without any hiccups.

  • It is open source and free of cost.
  • PhoneGap is very versatile in nature. It allows users who are not using a platform, to develop apps for that particular platform. For example, users who are not familiar with Mac can now develop apps for other iOS platforms and vice versa.

Disadvantages:

PhoneGap is known for being a poor performer when it comes to graphics intensive games and software. Plug-ins are available in order to rectify this. However, most of the time, the plug-ins found are either outdated or not supported.

2. Sencha Touch

SenchaTouch

Sencha Touch was developed by Sencha Inc, and is a cross-platform programming software that heavily relies on hardware acceleration techniques. It is mostly used for the development of large business applications and their maintenance. It primarily uses HTML5 as its programming language.

Advantages:

  • Sencha Touch has a lot of inter-operable sub-apps like Sencha Architect or Sencha Touch Charts, which can be used with Sencha Touch with ease.
  • It can be integrated with PhoneGap for native API access and packaging.
  • Attractive themes are available for each platform.

Disadvantages:

  • The themes that Sencha Touch offers are very limited and not easily available.
  • The commercial licensing of this app is ambiguous and hard to understand.

3. Native Script

NativeScript Framework

Developed by Telerik and community, Native Script is an open-source multi-platform programming software that is primarily used to develop apps on iOS and Android platforms. It offers every native Application Program Interface in JavaScript for most mobile platforms.

Advantages:

  • It can use any JavaScript library that isn’t reliant on the internet.
  • Declarative UI support is offered, which means you can create the app UI once and then use it on other supported platforms.
  • Perhaps the most important feature of Native Script 2.0 is its ability to integrate with Angular 2, an open source web application framework. They can now be used to build cross-platform mobile applications.

Disadvantages:

  • Multithreading is a recurrent issue that may or may not be corrected in later versions.
  • Its features are lacking the appropriate documentations and examples for us to understand it thoroughly.

4. Appcelerator Titanium

AppceleratorTitanium Framework

Appcelerator Titanium is one of the best framework for cross platform mobile development. Its the main purpose is to build native apps using only a single JavaScript code base. It is known for providing tools that help in rapid application development.

Advantages:

  • A prototype can be tested using this framework. User interaction with the UI is heavily monitored and evaluated.
  • There is various value-added tools and services like app analytics or as Backend-as-a-Service (BAAS)  available. It also provides a marketplace for third party components.

Disadvantages:

  • It is known to experience bugs and lags.
  • There is not adequate support provided by its Customer Support.

5. Unity

Unity Game Engine

Unity is a cross-platform engine that specializes in game development. It has an inbuilt IDE (Integrated Development Environment). It is used for developing games for multiple platforms, consoles and mobile devices.  It is the most efficient among all the platforms that are available for game development.

There are numerous advantages and minimal disadvantages to using Unity 3D that make it a popular choice for game developers.

Advantages:

  • It’s probably the best way to start programming and fare better compared to all other gaming frameworks, which is why it is a popular choice for beginners as well.
  • Unity provides a wide range of scripting languages like C#, JavaScript, Boo etc., which makes it easier for a wide range of programmers to adopt and learn.
  • It is both free and fully featured, which allows a wider range of programmers to access it, and can help to drive the gaming industry forward.
  • Developers use Unity when they are leaning towards more graphics-heavy gaming or other visual applications. Its lighting improvements, including PBS (Physically Based Shading) and other lighting components, have kept Unity at the forefront for a long time in this industry.
  • It also covers a wide range of platforms, ranging from operating systems like Windows and Mac, consoles like PlayStation and Xbox, and Windows-based phones, WiiU, PS vita, Android TV, etc. It is also compatible with Virtual Reality Platforms.

Disadvantages:

There are hardly any disadvantages to speak of, namely because of its widespread success in the gaming industry. With the newest lighting features, the visual appearance of Unity’s gaming engine has almost replaced both the UE4 engine and the CryEngine.
After careful evaluation of the above points, it is safe to say that Unity is easily the go-to software framework program, both for beginner programmers and for experienced ones, who want to make their games more beautiful and realistic.

Github with Unity is something many game developers and their teams will welcome. Github is the perfect haven for the world’s largest community of game developers and the product of their imaginations. Github is a cooperative tool where people come together and produce works of art by solving problems or experimenting together if they choose.  What could be better than collaboration when it comes to coding? Github allows developers to collaborate. Now, this feature will help you while you develop your game on Unity with the Github for Unity extension.

Unity 5.5 always finds room to become better with each new version, and they persistently work to bring out its best features. In version 5.5, a new set of features, like Unity Collaborate will prove helpful for developers. The support for file locking and Git LFS has been provided under Github for Unity, will help to bring workflow and other advantages of Github to Unity.  

Version Control Repository and Developers

Git is a SaaS based system for software coding files version or source control, which helps in tracking the change in code files. It also helps to coordinate the work of multiple people on these code files. Git is very helpful for development as it helps to keep track of all the changes made to a given file. Developers can keep track of any change that is made to a file. The focus is aimed at attaining the integrity of data and speed along with supporting nonlinear and distributed workflows. Thus, Git is important to game developers in many ways.

Github is a web-based source control (Git) repository. It also offers internet hosting services. Github is important to developers because it provides all the source code management (SCM) and distributed version control functionality of a version control (Git), along with some additional features. A wide range of collaboration and access control features which includes issue tracking, task management, feature request and bug tracking, are all available for every project. Github is basically used for code. Although Github focuses on problem-solving and work improvement it provides functions that are similar to a social networking site. These features include followers, feeds, etc. The social network graph displays developers’ work and an intuitive way of working in their file versions. Users first create an account, if they wish to contribute something. In a case of public repositories, an account is not necessary. It can be downloaded and browsed by anybody, but there are advantages of becoming a registered user.  This gives you access to discussions, creation, and management of repositories, reviewing changes in the code and most importantly the ability to contribute to different projects.

What Github for Unity Means?

Millions of developers around the world are able to write code and collaborate with other developers in code. While many might feel it’s not a good choice for the development team members processes to involve games, it is not so. It is the Git integration process that discourages game developers due to the fact that many get stuck on the steep learning curve.

Github for Unity extension provides a platform to game engineers, both the programmers and the digital artists. It allows unity developers to integrate Gits in a better way. The workflow will improve with Github, even in situations where large binary assets versioning is being done. With Github for Unity extension, Gits and Github can be directly integrated into Unity Editor directly. This extension will also include Git LFS version 2.0 which supports storage of large binary assets and locking of the file. This is very helpful when you want to communicate with your team in case of difficult file merging tasks.  The file locking feature of Git LFS 2.0.0 will allow the developer to lock the currently active tasks. This helps you to prevent others from gaining access to your files unless you unlock them. Therefore, the merge conflicts can be avoided. The work is not lost on the files that are hard to merge at the file system level. Although it might contradict the distributive and parallel nature of version controls, this is very beneficial for larger teams.

When the world’s ultimate game development platform comes together with a vibrant and unique community for developers like Github, one can expect things to get better. This is the first step of the Unity and Github unification which can be explored more in the future. It will be very beneficial for Unity developers as things are looking brighter.

For several years,  game developing companies have been using game engines to bring their games to life,  implementing their ideas into the game. Unity is not an exception. Team unity is always active and uses different types of high-end graphics to develop the latest game engines. According to Clive Downie, the chief marketing officer of Unity, if you are among those who earn less than 100,000 dollars revenue on their unity projects, you are offered unity game engines for free. As the revenue, and therefore needs, of a company increase, the company offers Unity Pro on a fee basis.

The year 2017 is highly important for Virtual Reality. VR game development has become a hot topic, but choosing a VR game development is a difficult task since there are multiple game engines available in the market. Among them, the Unity and the Unreal engine are the two most popular platforms. The question that arises is which one of them is the best for you? Describing the answer in one word is not possible, but it is clear that the votes for the Unity Engine are a little more than the votes for the Unreal Engine. Unity is transforming VR and developing better 3D graphics with its game engine.

Before going on to the advantages of Unity game engines, let’s  find out more about the Unity Engines:

  • In terms of game development tools, Unity can be considered one of the most popular ones. It was introduced to the market in the year 2005, and since then it has been holding its good reputation for creating 2D as well as 3D games. It is quite an unusual fact that a game engine is developing both 2D and 3D games.
  • Boo, UnityScript and C# are the three development languages that are supported by this platform.
  • Unity basically has two versions – one is free and the other is the pro. All the versions of Unity offer a support desk, the web, mobile and console platform. Whereas the free versions of Unity support Android, Windows, iOS, Mac OS X and various other mobile versions, the pro version offers support for Xbox 360, Nintendo Wii and PlayStation.
  • The Unity engines are cost effective and they have a wide range of developers. One of the most important features of this platform is that it offers the best value for the latest and highly advanced game development engine. The editing tools that are used in this platform are easily extended through plug-ins. Not only that, the Unity platform supports a wide range of asset formats.
  • The Unity engine has the longest track record with mobile games in comparison to all gaming platforms. The free version is enough for beginners as they would have very little to almost no use of the pro version features. Even though the pro version is fee-based, the cost is highly reasonable. The results that are received from Unity are unbelievably impressive.

Advantages of the Unity engine:

  • Supports a wide range of platforms:

The Unity engine offers a great deal of support to almost every platform, and approximately 95% of the work is shared between iOS, PC, mobile and web platforms.

  • Outstanding graphics:

The Unity Engine is famous for its incredible graphics feature. With its great material, it supports the latest audio-visual effects. The graphics are highly accessible and the visual can be scaled down easily while maintaining the quality, even on low-level access, and can be optimized with pixel shaders.

  • Easy deployment:

Unity is so accessible that any game can be deployed on this engine.

  • Stable code:

In comparison with the languages of other engines, Unity’s code is very stable and it consists of a good architecture for minimized errors and good performance.  

  • IDE:

Unity includes IDE, which is considered as the most powerful tool with extraordinary game development features and a user-friendly environment.

Without a shadow of a doubt, Unity is an outstanding platform for game development. If you are a game developer and you want to develop a creative two-dimensional or three-dimensional game, then Unity is highly recommended for you. To help you get started you can find a number of tutorial videos, which can help you get familiar with the process of game development on Unity.

There is much game developing engines in the market, but no other platform is as popular as Unity. On their official website, Unity reveals just how popular they are among the users and they also revealed their actual share of market presence. It is easy to comprehend from the information on their website that they are dominating the global game engine market with 45% of share in the industry.  This is more than three times the size of its nearest competitor.

Statista and Develop 100 Tech List both placed Unity as number one. Develop 100 Tech List features top 100 game development engines voted by CTOs, experts of gaming industries and indie developers. Along with dominating the global game engine market, Unity is also dominating the tools market by holding 47% of total share of the game engines used by developers. This was announced by Developer Economics based on a survey of 10,000+ app developers.

Why and How Unity Climbed the Ladder of Success?

Unity was behind the other game engines when it started out. Unity stepped up in the game development market by offering a platform for beginners. The low learning curve is one of the key attractions that has made Unity so popular. Today, Unity is shaping up a booming global game market.  

If you are wondering how Unity did it, you must keep in mind that Unity served where the industry lacked. When you compare Unity as an engine for developing android games to other android game development engines, you will see a clear difference.  While other android game developing engines might require coding for every section of the game, Unity allows you to reduce the coding requirement. This is very beneficial for new developers.

Features of the Unity Engine

No other platform can match the perfection of Unity when it comes to ease of use for beginners. Unity has three parts- game engine, a code editor and an application where you can put designs or the user interface together. There is also a graphic preview option and function called “control play.” Here are certain developer-friendly features that make Unity the king of game development.

  • Unity’s graphics engines use OpenGL, Open GL ES and Direct 3D for mobile platforms and various other APIs. Decent support is offered for reflection, bump mapping and parallax.
  • There are features to add text and use shadow maps for dynamic shadows in the game.
  • Various file formats of different software are supported by Unity engine
  • Scripting that is built on Mono allows the programmers to write the unity script similar to JavaScript, C#, and Boo.
  • Developers can use Unity’s asset server control solution to keep track of developer scripts and game assets.  PostgreSQ1 is used as a backend system for audio, while the Theora Codec is used for video playback.
  • Built-in support for PhysX physics engine with real-time cloth simulation on skinned meshes, thick ray casts, and collision layers.

Advantages of Using Unity Engine

Unity engine offers a wide range of benefits to the developers. Unity engine use’s C# which makes the game development process easier even for beginners. C#, being a high-level language in itself, allows developers to start their game development process easily.  As was pointed out earlier, Unity also reduces the need to code every single part of the game. You just have to code for each actor or a group of them in separate files. The mobile gaming industry, especially the android version, is fiercely competitive. Unity is most suited for cross-platform game development. You can develop games on various platforms with the same coding. They offer complimentary game promotion and analytics service. Help and support are readily available at hand.

The Unity engine has seen an escalation in popularity at a faster rate due to the advantages offered to game developers. With complementary and integrated game promotion along with analytics services, Unity has retained its old users and impressed new ones. It is the result of their constant efforts to satisfy users that more players want to play games made with Unity and more developers rely on their tools and services.

Unity is considered to be one of the best ways to develop games by game developers all over the world. Not only is it easy to use for the game developers, but players also find the game developed by the unity engine great to play. From graphics to game UI, everything is leading edge when developed using Unity. Unity 3D is the ultimate game development engine that is capable of building high-quality 2D and 3D games.  It leads the industry in multi-platform support. In recent years, many popular games have been developed using the Unity engine. Multiple surveys show that players love to play the games made with Unity and games that are developed using Unity are the most played. Although there are many Unity games that are popular in their own right, here are the 7 most popular games made using the Unity platform.

  • Pokémon GO

Developer: Niantic

Genre: Augmented reality, Location based gaming

Release: July 6, 2016

Pokémon GO needs no introduction as this game took over the world soon after its release. This free to play a game was released for both iOS and Android devices and was the result of a collaboration between Niantic and Nintendo. We know that Nintendo never jokes around when it comes to games. Initially released in selected countries, but its popularity resulted in its release all over the world. This game quickly became the most profitable and most used game of 2016 which says it all. For this game, you have to do what the lead character from the Pokémon series does. You l have to catch Pokémons which are hidden in different parts of your city or locations you travel to using different items like Poké balls, eggs, potions, and berries. You get to create your avatar and then use the map for gameplay.

  • Assassin Creed: Identity

Developer: Ubisoft Blue Byte

Genre: Action role-playing

Release: The game was soft launched in 2014 as a free game in App stores of Australia and New Zealand. This game was then released worldwide for iOS platforms on the 25th of  February, 2016 and the Android version was released on the 18th of May, 2016.

The game’s setting takes place in the Italian Renaissance. The game features locations like Monteriggioni, Roman Colosseum, and Firenze. The Forli chapter of the game was released as a separate DLC on the 18th of May, 2016. Assassin’s Creed: Identity is similar to the original Assassin’s Creed in terms of gameplay. The player can perform parkour with the virtual character. The assassin runs towards the walls, objects, and hills and climbs up if they are climbable. Players can use leap of faith and the iconic Eagle vision that is provided to them during missions. The player can combat, attack, use skills, block the attack or exit the fight. Players can also summon hirelings depending on their class, skill or upgrade. There are several missions that keep the players captivated.

  • Temple Run Trilogy

Developer: Imangi Studios

Genre: Endless Runner

Released: 2011

First, only the Android version of this game was developed using Unity. Unity was then used to develop all the sequels and spin-off versions of the game across all platforms. A set of three games was made for mobile platforms, Android, Windows, and iOS. The theme of the game is running and the player has to run away from multiple things. The story of the game is simple. The player has stolen a treasure from a temple and is chased by a demonic monkey. The player must escape from the monkey. The endless game became an instant hit after its release in 2011. The game was released for different platforms on different dates.

  • Battlestar Galactica Online

Developer: Bigpoint Games & Artplant

Genre: MMO

Release: February 8, 2011 (Beta version)

Battlestar Galactica Online, loosely based on the 2004 television series Battlestar Galactica, is a “massively multiplayer online” game (MMO) that is browser-based. The game surpassed two million registered users within three months of its release.

Battlestar Galactica Online is set in space and the player has the role of a pilot in the Battlestar Galactica universe. It is a fight combat game with many stationary features like platforms and outposts that can be targeted. The player does not win the game – rather, they achieve success through individual victories, leveling up and leader board. When a player is registering himself or herself, they can either choose to be on the Colonial (human) or Cylon side. They are locked in that side after registration.  A player first has to play the standard tutorial version of the game during which the plot is shown. After the tutorial version, the player enters the real battle space.

  • Kerbal Space Program

Developer: Squad

Genre: Space combat simulation game

Released: Microsoft Windows, OS X, Linux– April 27, 2015 (worldwide)

                  Play Station 4– July 12, 2016 (North America)

                  Xbox One– July 15, 2016 (worldwide)

This game was first made available publicly as a digital download on June 24, 2011. It was officially released out of beta on April 27, 2015. The game became popular with notable people and agencies in the space industry, including NASA and Elon Musk of Space X, taking interest in the game.

The players direct a nascent space program in the game.  The staff and crew consist of humanoid aliens known as “Kerbals”. The unique feature of the game is a very realistic orbital physics engine which allows the player to make various real-life orbital maneuvers. The maneuvers, like Bi-elliptic transfer orbits and Hohmann transfer orbits, attract the players.

  • Deus Ex: The Fall

Developer: N-Fusion Interactive

Genre: Action role-playing, first person shooter, stealth

Release:  iOS– July 11, 2013 (worldwide)

               Android– January 22, 2014 (worldwide)

               Microsoft Windows– March 18, 2014 (worldwide)

                                                     EU: May 9, 2014 (Retail)

Set in 2027, this game’s plot revolves around the playable main character Ben Saxon who is a former British soldier. He has become an augmented mercenary for a private military company, Belltower Associates.  It’s cyberpunk theme was well received by players.

  • Satellite Reign

Developer: 5 Lives studios

Genre: Tactical role-playing game, real-time tactics

Release: August 28, 2015

Satellite is set in the fictional city which is referred to as “The City”. A corporation named Draconic has risen after releasing a prototype named Resurrection-Tech to achieve this. This prototype is released for immortality, but Draconic soon defies its purpose and gets involved in bribing politicians with immortality and corporate crime to gain full control of the city. The City’s Police Force is controlled by a corporation that leads to civil unrest. This leads to the rise of a rival corporation and launches attacks against Draconic. As a player, you are the one who controls the rival corporation.

These are seven popular games that have been made with Unity 3D platform. There are many other games that have been developed in Unity 3D, beyond the ones we mentioned here, that have left their mark on the gaming community.

The name of Unity3D is familiar to almost every game enthusiast out there. Assassin’s Creed, Temple Run and Escape Plans are some of the names which would make any gamer worth his/her salt cheer loud and wild. All three belong to the house of Unity Technologies, the company credited with fashioning and developing some of the most famous and addictive games in video-gaming history. The game engine of Unity3D company was created back in the early 2000’s as a tool for development of their GooBall project. Later, GooBall received a grand launch at Apple’s Worldwide Developer Conference. As expected, it was a hit overnight and was essential in helping to pry the process of game development from a handful of oligarchs who were monopolizing the scene. Indie developers from all over the world were able to lend expression and realization to their talent. It is owing to this platform, provided by Unity3D, that GooBall has stood the test of time and passed with flying colors. Here are some of the most prominent factors that make Unity3D one of the most preferred game engines of all times:

  • First things first Unity3D has a tremendous amount of convenience operationally. The amount of control it exercises over the interface display of its website is enough to hook anyone who takes notice of it. The visuals are designed in such a manner that they focus completely and single-mindedly on the workflow and processes related to game development. It is also markedly simple to use; any object on the screen can be adjusted and its position altered with a simple drag-and-drop action. The feature of the ‘inspector window’ can be used to properly examine the features and action carried out by an object. You can adjust the settings for the raw images and background script to be displayed on a screen, in the game.  It also includes certain plug-ins which help to make the Unity3D interface seem compact and seamless while running the game. The result heightened capacity for productivity.
  • Another cardinal point is the flexibility of the script. Almost every game engine out there can boast of having a visual editor, but only Unity can truly claim to have a broadened approach regarding the behavior of game objects. Instead of being limited to only the inbuilt modules that come embedded in the engine in its original form, it expands its capacity to lend support to high-level languages such as Java and C# and scripting languages like Boo. What’s more is that one could use all the three languages at the same time while working on a particular project. This essentially was the founding stone for Unity3D’s popularity. With its features allowing for both Java and C group languages to be used in the same project at the same time, it allowed game developers from diverse technological backgrounds to work freely on any type of project while using the Unity3D platform.
  • The use of computer languages in script form ensures that program execution is fast, iterations are done pretty quickly and designs have a consummate flexibility to them.
  • Coming to the last, but definitely not the least point, in terms of capacity, to inspire awe, any game designed by enlisting the help of Unity3D would be compatible on any platform and on any Operating System (OS). Windows (All versions), Linux, Macintosh, Android, Flash, iOS—everything can work perfectly well with whatever project is designed using Unity3D as a platform. This has been a source of huge relief to game developers since this feature successfully eliminates any worry of having to work on making a game compatible with various devices and systems.

In conclusion, one can only say that it is little wonder that Unity3D has proved itself to be the leading player in the gaming and game engine development industries. Chances of any other firm prevailing over Unity3D in the near future seems extremely unlikely.

Unity Technologies announced the official launch of Unity 5.6 beta recently. It will be available for all users including the users of the personal edition. Unity 5.6 beta consists of many new features and improvements that have been made to benefit the users and their projects. This beta release includes a refined editor and 2D features, a new video player, and better graphics performance. Unity 5.6 beta will also support Facebook Gameroom and Google DayDream. If you have not signed up for the Beta Program, you can do so by visiting the beta testing section on Unity3d.com. From there you can check the guide and download the installer. Let’s look into what 5.6 beta offers.

Graphical Improvements

The overall graphics has been greatly improved,  including the Particle System and GPU Instancing. The new drawing function allows you to draw many instances of the same mesh using an instanced shader with arguments that are supplied from a ComputeBuffer. This new way will have no CPU overhead at all.

The company has extended the system of attaching custom data to the particles in 5.6 beta which was introduced in Unity 5.5. Metal compute support is added for iOS and MacOS. The animation system will also support tracking the view position and will keep it in place when you are navigating between the State Machine of an AnimatorController. This will avoid unnecessary scrolling. EncodeToEXR is added to Texture2D which allows the user to save the content of any HDR texture to an EXR file.

New Video Player with 4k Playback

A new Video Player is included in the 5.6 beta. The video player has been built from scratch and bears hardware accelerated performance in mind. High-resolution 4k playback is now possible on even modest handheld hardware along with videos supporting alpha channel.  The user can use the video hardware capabilities of both the editor and target platforms.  The company will add supports for codecs in the future.

Support for Facebook Gameroom

Facebook Gameroom is an easy way for developers to bring games to the PC. This allows them to take full advantage of the CPU and GPU.  With Unity 5.6 beta you can install your projects to either the new Facebook Gameroom desktop app for Windows as a native window player or to Facebook.com using Unity WebGL support.

Support for Vulkan

Vulkan is a new generation graphics and computes API. It offers high-efficiency and cross-platform access to modern GPUs on both mobile platforms and desktop. The design of Vulkan allows it to run multiple threads in parallel by taking advantage of multiple CPU cores.  This feature of Vulkan is beneficial in reducing the workload on your CPU and leaving free space to do an additional computation. Vulkan support will improve the performance out-of-the-box up to 60%, in other words, the improvement is achieved without using any specifics of Vulkan API. If users make use of clever tweaks, they can actually improve the performance even more.  Use of Vulkan will take graphic performance to the next level in the Unity 5.6 beta. The company has announced that the final release will run on Android, Tizen, Windows, and Linux.

The Unity 5.6 beta also supports Google Daydream and has features that will improve the 2D game development workflow. There are a wide array of elements that are beneficial for the user and that improve the performance of Unity 5.6 beta.

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